Description
“The DMG is a dungeon master’s best friend. It’s the one book to rule them all, the most comprehensive and powerful set of resources needed to run a game of D&D.”—Charlie Hall, Polygon
Weave legendary stories in the world’s greatest roleplaying game.
The Dungeon Master’s Guide provides the inspiration and guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy.
Inside you’ll find world-building advice, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and many other tools to help you be a great Dungeon Master.
Learn how to run a thrilling game of Dungeons & Dragons (5th edition)
Magic items—a treasure trove of items for your players to discover
Advice for creating your own world, monsters, spells, and magic items
Guide to balancing encounters—make combat as easy or deadly as you want it to be
A Dungeon-Masters-only tour of each plane of the D&D multiverse—from the Feywild to the Shadowfell
1 of 3 D&D Core Rulebooks—the Player’s Handbook (rules for playing the game), the Dungeon Master’s Guide (how to run the game), and Monster Manual (creatures to encounter in your game)











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